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October 3rd, 2019

www.yimni.com/portfolio

It is one thing to model something and end there; however, it is another to develope high quality and realistic materials. This project may no feel like much, and maybe it isn't. There is an important point though. I've been working to further my knowledge in material production and understand some of the more complex concepts such as Subsurface Scattering, IOR, Refraction, Reflection.

This model was created using Autodesk Maya and rendered using V-Ray. *More images and content to come soon
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Note: Images were ran through squoosh.app - This means that images were compressed to reduce file size and increase site load times. This website can get heavy in image sizes, so i gotta do what i gotta do :)

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