Hey, You're lookin pretty good. :)

October - Present, 2019

www.yimni.com/portfolio

This model was another example of my practice in hard surface modelling. The projects are completely my own with just reference photos as resources and as a result, my progression is visible over my time working on these objects. Hard surface modelling has given me many challenges, and in itself is something I am proud of.

This scene was created using Unreal Engine 4 with help from Quixel Megascans.
Image

Note: Images were ran through squoosh.app - This means that images were compressed to reduce file size and increase site load times. This website can get heavy in image sizes, so i gotta do what i gotta do :)

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