Neat.

October - Present, 2019

www.yimni.com/portfolio

Environment art has always been a dream of mine. Lately, I've had the opportunity to create a fully fledged environment with many different dynamic systems. From there, I've used UE4's Sequencer to create in game cinematics for export. The result is beautiful cinematics that i take a lot of pride in.

This scene is an ongoing project, Created in Unreal Engine 4, Utilizing assets i created and some assets from Quixel and other sources.
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Note: Images were ran through squoosh.app - This means that images were compressed to reduce file size and increase site load times. This website can get heavy in image sizes, so i gotta do what i gotta do :)

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