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May 20-30th, 2019

www.yimni.com/portfolio

I modelled this object based on a few reference photos for a Colt Python .357. It was one of the first hard surface modelling projects i took on in pursuit of learning, my skill over time has gotten better and i personnally see things i would change; but in the end, I like how this model turned out. It is Game-ready for import into Unreal Engine or Unity. The materials are just for rendering purposes.

This model was created using Autodesk Maya and rendered using V-Ray.
Image

Note: Images were ran through squoosh.app - This means that images were compressed to reduce file size and increase site load times. This website can get heavy in image sizes, so i gotta do what i gotta do :)

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